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Halo

Look dev exploration.

Art Direction, Design, 3D
Creative Director Ahmet Ahmet
Company Prologue Films
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Process

Blender 3D, 3D Coat, Cinema 4D, X-Particles, Quadspinner Gaea, Plasticity, Quixel Mixer, Blackmagic Fusion, Da Vinci Resolve,
Affinity Photo, Affinity Designer, Affinity Publisher

This project gave me the opportunity to hone my skills, and learn new tools.

I started exploring 3D Coat, and what advantages a 3D sculpting software can bring to my workflow.

Toward the end of the project, I also added Plasticity, which is a powerful CAD software, and quite easy to use, especially for those who are already familiar with Blender.

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